Zinman
Mythic Gen 1 Marksman. As a rally joiner, Zinman contributes Implacable: All troops' Defense and Health +2/4/6/8/10%.
Slot-1 rally value
When you join a rally, only the first expedition skill of your first-slot hero applies. These ranks score that one skill at level 5 against every other hero's.
Expedition skills
Implacable
joiner skillAll troops' Defense and Health +2/4/6/8/10%
Bastionist
economyBasic resource consumption -3/6/9/12/15%, construction speed +3/6/9/12/15%
Positional Battler
All troops' Lethality +5/10/15/20/25%
Exclusive weapon: Woodpecker
Opens at 1 star and levels 1 to 10 with Zinman's Widgets (275 total). Gear level 1 activates the exploration skill, level 2 the expedition skill; both climb toward skill level 5 as the gear levels, though the exact per-level schedule isn't published and our mapping is provisional.
Overclocked Nail Gun
exploration · gear lv 1Overcharged Nail Gun: Zinman's Attack +24% at max level.
Defend to Attack
expedition · gear lv 2Defender Troops' Attack +5-15%. Never applies when joining someone else's rally; counts when leading or defending.
Exploration skills
These apply in hero-only modes (Exploration stages, Arena), not in troop battles. Values shown at max skill level.
Nail Scatter
Stream of nails each dealing Attack × 75% damage with a 2s stun at max level.
Quick Defense
Defense +150% while under 50% Health at max level.
Robust
Attack Speed +30% at max level.
Skill data cross-validated against at least two community sources, August 2026. Chance-based and periodic effects are scored at expected value. Century Games rebalances kits; if a value looks off against the current in-game tooltip, the in-game text wins.