Wayne
Mythic Gen 6 Marksman. As a rally joiner, Wayne contributes Thunder Strike: Every 4 turns, all troops launch an extra attack dealing 20/40/60/80/100% damage.
Slot-1 rally value
When you join a rally, only the first expedition skill of your first-slot hero applies. These ranks score that one skill at level 5 against every other hero's.
Expedition skills
Thunder Strike
joiner skillEvery 4 turns, all troops launch an extra attack dealing 20/40/60/80/100% damage
Roundabout Hit
Every other attack: Marksmen deal +8/16/24/32/40% vs Lancers and +4/8/12/16/20% vs Marksmen
Fleet
All troops' attacks gain +5/10/15/20/25% Crit Rate (crits assumed to double damage)
Exclusive weapon: Power Boomerang
Opens at 1 star and levels 1 to 10 with Wayne's Widgets (275 total). Gear level 1 activates the exploration skill, level 2 the expedition skill; both climb toward skill level 5 as the gear levels, though the exact per-level schedule isn't published and our mapping is provisional.
Gunslinger
exploration · gear lv 1Five-shot barrage dealing Attack × 56% damage at max level; knocks down Escorts.
Offensive Defense
expedition · gear lv 2Defender Troops' Lethality +5-15%. Never applies when joining someone else's rally; counts when leading or defending.
Exploration skills
These apply in hero-only modes (Exploration stages, Arena), not in troop battles. Values shown at max skill level.
Hurricane Blowback
Boomerang dealing Attack × 140% AoE damage out and back at max level.
Phantom Blitz
Each normal attack has a 35% chance at max level to trigger another.
Noon Time!
Grants 15% Crit Rate at max level.
Skill data cross-validated against at least two community sources, August 2026. Chance-based and periodic effects are scored at expected value. Century Games rebalances kits; if a value looks off against the current in-game tooltip, the in-game text wins.