Heroes · Mythic Gen 16

Seigel

Mythic Gen 16 Infantry. As a rally joiner, Seigel contributes Armor of Night: All troops' Health +5/10/15/20/25%.

InfantryMythic Gen 16Exclusive weapon: Blacklight Halberd

Slot-1 rally value

When you join a rally, only the first expedition skill of your first-slot hero applies. These ranks score that one skill at level 5 against every other hero's.

Expedition skills

Armor of Night

joiner skill

All troops' Health +5/10/15/20/25%

Night's Defense

Own Infantry's Attack -4/8/12/16/20%, but enemy Marksman and Lancer Attack -7/14/21/28/35%

Vanguard of Eternity

Infantry's Damage Taken -5/10/15/20/25% from normal attacks (and -6/12/18/24/30% from skills)

Exclusive weapon: Blacklight Halberd

Opens at 1 star and levels 1 to 10 with Seigel's Widgets (275 total). Gear level 1 activates the exploration skill, level 2 the expedition skill; both climb toward skill level 5 as the gear levels, though the exact per-level schedule isn't published and our mapping is provisional.

Inhuman Cast

exploration · gear lv 1

Extends Spike Guard and heals 25% of damage dealt at max level.

Hell's Vow

expedition · gear lv 2

Defender Troops' Lethality +5/7.5/10/12.5/15%. Never applies when joining someone else's rally; counts when leading or defending.

Exploration skills

These apply in hero-only modes (Exploration stages, Arena), not in troop battles. Values shown at max skill level.

Spike Guard

Armor spikes for 5s: Defense +25% and 25% damage reflect at max level.

Spear of the Moon

Lunge and fan swing each dealing Attack × 60% AoE damage at max level.

Cursed Protection

Damage taken -20% and debuff immunity for the first 10s at max level.

Skill data cross-validated against at least two community sources, August 2026. Chance-based and periodic effects are scored at expected value. Century Games rebalances kits; if a value looks off against the current in-game tooltip, the in-game text wins.