Eleanor
Mythic Gen 17 Marksman. As a rally joiner, Eleanor contributes Theoretical Advantage: All enemy troops' Defense -5/10/15/20/25%.
Slot-1 rally value
When you join a rally, only the first expedition skill of your first-slot hero applies. These ranks score that one skill at level 5 against every other hero's.
Expedition skills
Theoretical Advantage
joiner skillAll enemy troops' Defense -5/10/15/20/25%
Pierce Caliber
Marksmen have a 50% chance per attack of +20/40/60/80/100% extra damage, also raising Marksman damage +8/16/24/32/40% for 1 turn
Trajectoids
Every 2 attacks, Marksmen deal +12/24/36/48/60% damage to enemy Marksmen
Exclusive weapon: The Warden
Opens at 1 star and levels 1 to 10 with Eleanor's Widgets (275 total). Gear level 1 activates the exploration skill, level 2 the expedition skill; both climb toward skill level 5 as the gear levels, though the exact per-level schedule isn't published and our mapping is provisional.
Double Upgrade
exploration · gear lv 1Her damage dealt +25% and Chieftain's Health +25% at max level.
Doom Patrol
expedition · gear lv 2Rally Troops' Lethality +5/7.5/10/12.5/15%. Never applies when joining someone else's rally; counts when leading or defending.
Exploration skills
These apply in hero-only modes (Exploration stages, Arena), not in troop battles. Values shown at max skill level.
Call to the Chieftain
Robo-dog inheriting 80% of her Attack and 100% Defense/Health for 5s at max level.
Risk Reduction
Three shots each dealing Attack × 60% damage; the target takes +20% damage for 2s at max level.
Deduct & Conquer
Attack +15% per fallen enemy hero at max level.
Skill data cross-validated against at least two community sources, August 2026. Chance-based and periodic effects are scored at expected value. Century Games rebalances kits; if a value looks off against the current in-game tooltip, the in-game text wins.